Mind you, set any game inside a science facility and Portal will always be the go-to comparison. Fully playable in single player or co-op, the story is written by the wonderful Rhianna Pratchett and it contains more than a dash of Portal or Superliminal about proceedings. Navigate through this testing tutorial, and more stress and chaos will greet you in the Story mode. This information is tucked away in the controls menu, but it isn’t referenced in the tutorial. I’m not the only one that’s struggled with this either it seems, as Bossa Studios had to confirm this wasn’t a bug and that the LB button does control arm placement. First time around I spent ages trying to pick a severed leg up off the floor that I had dropped, but my arm wasn’t stretched out enough to be able to do so. In the second half of the tutorial though it is never explained how to move the arm, only rotate it. It is as complicated as it sounds and will likely put a lot of people off straight away. This is done through a combination of buttons holding left trigger and moving the right stick will allow you to rotate the arm, and left bumper with the right stick allows you to move the arm. To grab an item, you need to hold down the right trigger, but the hand needs to be in the correct place to do so. Each player has an arm sticking out – and I am pleased to say that all the characters are left-handed – and it is this that you have direct control over. Walking and traversing around the levels is all well and good, and as you would expect. It is at this point where it needs to be explained just how devilish the control scheme is for Surgeon Simulator 2. There will firstly be a couple of appendage transplants to take care of, but it is here the tutorial really fails to actually educate you in how to play the game. The second part of the tutorial will have you getting hands on with the actual surgery. At times Surgeon Simulator 2 can remind you of the likes of Overcooked and Moving Out, only with copious amounts of blood instead. Some levels are designed to be more compact and have multiple players getting in each other’s way. For example, one early level has you completing a few transplants at once with a couple of players to help you out one person could be feeding the new organs to you along a conveyor belt, rather than you alone having to fetch them out of cold storage and dashing back to the patient on the other side of the level.īut as the old adage goes, “Too many cooks spoil the broth” and that can certainly be the case here. Most main levels will have some minor puzzle solving that requires you to find certain objects, but you will also notice the layouts of the levels are designed to be done in cooperative play. These new features and mechanics become more useful when playing multiplayer. Want to win a 12 month Xbox Live Gold subscription? Enter now!
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